Pseudoscience
Welcome to Pseudoscience: Iteration II: Volatile
🧙♂️👩🔬 A modpack made to have options. Magic, "pseudo", and tech, "science," with their combination allowing for infinite possibilities.
With a focus on automation, Pseudoscience is made for engineers & industrialists. Every part of the pack supports this objective, not only providing means of automation, but also uses for their products.
The Means:
⚙️ Create & a careful selection of some of its many addons: For those intrepid engineers among you, to construct factories to exploit the natural order.
🌷 Botania: An OG technical magic mod with floral & agricultural themes, deep intricacy & content, & natural compatibility with many mods.
The Uses:
Currently, we're spotlighting & hosting mods with the theme "Fire, Flair & Flares; Volatiles"
- Primarily, Doom's It's Still Explosive, which makes volatile item entities detonate when destroyed, a simple feature with many emergent interactions an creative possibilities
- And some smaller enhancing mods: BLAST, Blunderbombs, Firework Boosted Minecarts, Boom Enchantment & more!
And more!
- QOL tweaks for technical gameplay
- World gen additions, for your exploitation
- Bug fixes & realistic mechanics & balances for smoother gameplay
- A rigorous though liberating ruleset, which permits realistic & natural social interaction.
- Excellent performance on a customized Oracle Cloud server
Create or Destroy, automate or desecrate, the choice is yours, and always remember:
Potential is infinite, through Pseudoscience!
discord.gg/DzgmHSh6YS
github.com/sapientes/pseudoscience-modpack
Note on measurement: a server is marked as "offline" if it was unreachable for two checks - two checks equals min. 40 minutes.
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